ฟังก์ชันที่ใส่ความคิดเห็นไว้ในโค้ดนี้ คุณสามารถเปลี่ยนไปใช้สิ่งเหล่านั้นได้เช่นกัน นอกจากนี้เรายังได้ย้ายคลาส Queue, Stack และ PriorityQueue ในโมดูลต่างๆ ที่สามารถนำเข้าโดยใช้คำสั่งนำเข้าหรือใช้การเรียกที่ต้องการ นี่คือการใช้งานคลาส Graph อย่างสมบูรณ์ -
ตัวอย่าง
const Queue = require("./Queue"); const Stack = require("./Stack"); const PriorityQueue = require("./PriorityQueue"); class Graph { constructor() { this.edges = {}; this.nodes = []; } addNode(node) { this.nodes.push(node); this.edges[node] = []; } addEdge(node1, node2, weight = 1) { this.edges[node1].push({ node: node2, weight: weight }); this.edges[node2].push({ node: node1, weight: weight }); } addDirectedEdge(node1, node2, weight = 1) { this.edges[node1].push({ node: node2, weight: weight }); } // addEdge(node1, node2) { // this.edges[node1].push(node2); // this.edges[node2].push(node1); // } // addDirectedEdge(node1, node2) { // this.edges[node1].push(node2); // } display() { let graph = ""; this.nodes.forEach(node => { graph += node + "->" + this.edges[node].map(n => n.node).join(", ") + "\n"; }); console.log(graph); } BFS(node) { let q = new Queue(this.nodes.length); let explored = new Set(); q.enqueue(node); explored.add(node); while (!q.isEmpty()) { let t = q.dequeue(); console.log(t); this.edges[t].filter(n => !explored.has(n)).forEach(n => { explored.add(n); q.enqueue(n); }); } } DFS(node) { // Create a Stack and add our initial node in it let s = new Stack(this.nodes.length); let explored = new Set(); s.push(node); // Mark the first node as explored explored.add(node); // We'll continue till our Stack gets empty while (!s.isEmpty()) { let t = s.pop(); // Log every element that comes out of the Stack console.log(t); // 1. In the edges object, we search for nodes this node is // directly connected to. // 2. We filter out the nodes that have already been explored. // 3. Then we mark each unexplored node as explored and push it // to the Stack. this.edges[t].filter(n => !explored.has(n)).forEach(n => { explored.add(n); s.push(n); }); } } topologicalSortHelper(node, explored, s) { explored.add(node); this.edges[node].forEach(n => { if (!explored.has(n)) { this.topologicalSortHelper(n, explored, s); } }); s.push(node); } topologicalSort() { // Create a Stack and add our initial node in it let s = new Stack(this.nodes.length); let explored = new Set(); this.nodes.forEach(node => { if (!explored.has(node)) { this.topologicalSortHelper(node, explored, s); } }); while (!s.isEmpty()) { console.log(s.pop()); } } BFSShortestPath(n1, n2) { let q = new Queue(this.nodes.length); let explored = new Set(); let distances = { n1: 0 }; q.enqueue(n1); explored.add(n1); while (!q.isEmpty()) { let t = q.dequeue(); this.edges[t].filter(n => !explored.has(n)).forEach(n => { explored.add(n); distances[n] = distances[t] == undefined ? 1 : distances[t] + 1; q.enqueue(n); }); } return distances[n2]; } primsMST() { // Initialize graph that'll contain the MST const MST = new Graph(); if (this.nodes.length === 0) { return MST; } // Select first node as starting node let s = this.nodes[0]; // Create a Priority Queue and explored set let edgeQueue = new PriorityQueue(this.nodes.length * this.nodes.length); let explored = new Set(); explored.add(s); MST.addNode(s); // Add all edges from this starting node to the PQ taking weights as priority this.edges[s].forEach(edge => { edgeQueue.enqueue([s, edge.node], edge.weight); }); // Take the smallest edge and add that to the new graph let currentMinEdge = edgeQueue.dequeue(); while (!edgeQueue.isEmpty()) { // COntinue removing edges till we get an edge with an unexplored node while (!edgeQueue.isEmpty() && explored.has(currentMinEdge.data[1])) { currentMinEdge = edgeQueue.dequeue(); } let nextNode = currentMinEdge.data[1]; // Check again as queue might get empty without giving back unexplored element if (!explored.has(nextNode)) { MST.addNode(nextNode); MST.addEdge(currentMinEdge.data[0], nextNode, currentMinEdge.priority); // Again add all edges to the PQ this.edges[nextNode].forEach(edge => { edgeQueue.enqueue([nextNode, edge.node], edge.weight); }); // Mark this node as explored explored.add(nextNode); s = nextNode; } } return MST; } kruskalsMST() { // Initialize graph that'll contain the MST const MST = new Graph(); this.nodes.forEach(node => MST.addNode(node)); if (this.nodes.length === 0) { return MST; } // Create a Priority Queue let edgeQueue = new PriorityQueue(this.nodes.length * this.nodes.length); // Add all edges to the Queue: for (let node in this.edges) { this.edges[node].forEach(edge => { edgeQueue.enqueue([node, edge.node], edge.weight); }); } let uf = new UnionFind(this.nodes); // Loop until either we explore all nodes or queue is empty while (!edgeQueue.isEmpty()) { // Get the edge data using destructuring let nextEdge = edgeQueue.dequeue(); let nodes = nextEdge.data; let weight = nextEdge.priority; if (!uf.connected(nodes[0], nodes[1])) { MST.addEdge(nodes[0], nodes[1], weight); uf.union(nodes[0], nodes[1]); } } return MST; } djikstraAlgorithm(startNode) { let distances = {}; // Stores the reference to previous nodes let prev = {}; let pq = new PriorityQueue(this.nodes.length * this.nodes.length); // Set distances to all nodes to be infinite except startNode distances[startNode] = 0; pq.enqueue(startNode, 0); this.nodes.forEach(node => { if (node !== startNode) distances[node] = Infinity; prev[node] = null; }); while (!pq.isEmpty()) { let minNode = pq.dequeue(); let currNode = minNode.data; let weight = minNode.priority; this.edges[currNode].forEach(neighbor => { let alt = distances[currNode] + neighbor.weight; if (alt < distances[neighbor.node]) { distances[neighbor.node] = alt; prev[neighbor.node] = currNode; pq.enqueue(neighbor.node, distances[neighbor.node]); } }); } return distances; } floydWarshallAlgorithm() { let dist = {}; for (let i = 0; i < this.nodes.length; i++) { dist[this.nodes[i]] = {}; // For existing edges assign the dist to be same as weight this.edges[this.nodes[i]].forEach( e => (dist[this.nodes[i]][e.node] = e.weight) ); this.nodes.forEach(n => { // For all other nodes assign it to infinity if (dist[this.nodes[i]][n] == undefined) dist[this.nodes[i]][n] = Infinity; // For self edge assign dist to be 0 if (this.nodes[i] === n) dist[this.nodes[i]][n] = 0; }); } this.nodes.forEach(i => { this.nodes.forEach(j => { this.nodes.forEach(k => { // Check if going from i to k then from k to j is better // than directly going from i to j. If yes then update // i to j value to the new value if (dist[i][k] + dist[k][j] < dist[i][j]) dist[i][j] = dist[i][k] + dist[k][j]; }); }); }); return dist; } } class UnionFind { constructor(elements) { // Number of disconnected components this.count = elements.length; // Keep Track of connected components this.parent = {}; // Initialize the data structure such that all // elements have themselves as parents elements.forEach(e => (this.parent[e] = e)); } union(a, b) { let rootA = this.find(a); let rootB = this.find(b); // Roots are same so these are already connected. if (rootA === rootB) return; // Always make the element with smaller root the parent. if (rootA < rootB) { if (this.parent[b] != b) this.union(this.parent[b], a); this.parent[b] = this.parent[a]; } else { if (this.parent[a] != a) this.union(this.parent[a], b); this.parent[a] = this.parent[b]; } } // Returns final parent of a node find(a) { while (this.parent[a] !== a) { a = this.parent[a]; } return a; } // Checks connectivity of the 2 nodes connected(a, b) { return this.find(a) === this.find(b); } }